Mercurial > boomslang
comparison gamelib/scenes/crew_quarters.py @ 233:7399b52f196f
Add a partial crew quarters (eighths?) implementation.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Fri, 27 Aug 2010 00:09:01 +0200 |
parents | |
children | b1451b0b906f |
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232:ca490aecbe0e | 233:7399b52f196f |
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1 """Crew quarters.""" | |
2 | |
3 from gamelib.cursor import CursorSprite | |
4 from gamelib.state import Scene, Item, Thing, Result, InteractText | |
5 | |
6 class CrewQuarters(Scene): | |
7 | |
8 FOLDER = "crew_quarters" | |
9 BACKGROUND = None # TODO | |
10 | |
11 INITIAL_DATA = { | |
12 'accessible': True, | |
13 } | |
14 | |
15 def __init__(self, state): | |
16 super(CrewQuarters, self).__init__(state) | |
17 | |
18 def enter(self): | |
19 return Result("The crew were a messy bunch. Or maybe that's just the intervening centuries.") | |
20 | |
21 | |
22 class ToMap(Thing): | |
23 "Way to map." | |
24 | |
25 NAME = "crew.tomap" | |
26 DEST = "map" | |
27 | |
28 INTERACTS = { | |
29 "door": InteractText(100, 200, "To Map"), | |
30 } | |
31 | |
32 INITIAL = "door" | |
33 | |
34 def interact_without(self): | |
35 """Go to map.""" | |
36 self.state.set_current_scene("map") | |
37 | |
38 | |
39 class Safe(Thing): | |
40 "A safe, for keeping things safe." | |
41 | |
42 NAME = 'crew.safe' | |
43 | |
44 INTERACTS = { | |
45 'safe': InteractText(200, 200, 'Safe'), | |
46 } | |
47 | |
48 INITIAL = 'safe' | |
49 | |
50 INITIAL_DATA = { | |
51 'is_cracked': False, | |
52 } | |
53 | |
54 def interact_without(self): | |
55 if self.get_data('is_cracked'): | |
56 return Result(detail_view='safe_detail') | |
57 return Result("The safe is locked. This might be an interesting" | |
58 " challenge, if suitable equipment can be found.") | |
59 | |
60 def interact_with_stethoscope(self, item): | |
61 if self.get_data('is_cracked'): | |
62 return Result("It's already unlocked. There's no more challenge.") | |
63 # TODO: Add years to the sentence for safecracking. | |
64 # TODO: Wax lyrical some more about safecracking. | |
65 return Result("Even after centuries of neglect, the tumblers slide" | |
66 " almost silently into place. Turns out the combination" | |
67 " was '1 2 3 4 5'. An idiot must keep his luggage in" | |
68 " here.") | |
69 | |
70 def get_description(self): | |
71 return "Ah, a vintage Knoxx & Co. model QR3. Quaint, but reasonably secure." | |
72 | |
73 | |
74 class SafeDetail(Scene): | |
75 | |
76 FOLDER = 'crew_quarters' | |
77 BACKGROUND = 'triangle.png' | |
78 NAME = 'safe_detail' | |
79 | |
80 SIZE = (300, 300) | |
81 | |
82 def __init__(self, state): | |
83 super(SafeDetail, self).__init__(state) | |
84 | |
85 | |
86 SCENES = [Bridge] | |
87 DETAIL_VIEWS = [ChairDetail] |