Mercurial > boomslang
comparison gamelib/state.py @ 264:3cedc4f95925
Ran pyflakes and fixed some minor things.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Fri, 27 Aug 2010 19:35:20 +0200 |
parents | 3b4a78422201 |
children | 80cb577e38f2 |
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263:3b4a78422201 | 264:3cedc4f95925 |
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1 """Utilities and base classes for dealing with scenes.""" | 1 """Utilities and base classes for dealing with scenes.""" |
2 | 2 |
3 from albow.resource import get_image | 3 from albow.resource import get_image |
4 from albow.utils import frame_rect | 4 from albow.utils import frame_rect |
5 from widgets import BoomLabel | 5 from widgets import BoomLabel |
6 from pygame.locals import BLEND_ADD | |
7 from pygame.rect import Rect | 6 from pygame.rect import Rect |
8 from pygame.color import Color | 7 from pygame.color import Color |
9 | 8 |
10 import constants | 9 import constants |
11 from sound import get_sound | 10 from sound import get_sound |
12 from cursor import HAND | |
13 | 11 |
14 # override the initial scene to for debugging | 12 # override the initial scene to for debugging |
15 DEBUG_SCENE = None | 13 DEBUG_SCENE = None |
16 | 14 |
17 class Result(object): | 15 class Result(object): |