Mercurial > boomslang
comparison gamelib/scenes/engine.py @ 381:264aa4d37e19
Make arrows non-interactive.
author | Simon Cross <hodgestar+bzr@gmail.com> |
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date | Sat, 28 Aug 2010 18:46:43 +0200 |
parents | 998691a739cf |
children | 15dcb9332e9b |
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380:235092095696 | 381:264aa4d37e19 |
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357 ) | 357 ) |
358 } | 358 } |
359 | 359 |
360 INITIAL = 'arrows' | 360 INITIAL = 'arrows' |
361 | 361 |
362 def is_interactive(self): | |
363 return False | |
364 | |
362 | 365 |
363 class ArrowsBottomLeft(Thing): | 366 class ArrowsBottomLeft(Thing): |
364 NAME = 'engine.arrows_bottom_left' | 367 NAME = 'engine.arrows_bottom_left' |
365 | 368 |
366 INTERACTS = { | 369 INTERACTS = { |
371 ) | 374 ) |
372 } | 375 } |
373 | 376 |
374 INITIAL = 'arrows' | 377 INITIAL = 'arrows' |
375 | 378 |
379 def is_interactive(self): | |
380 return False | |
381 | |
376 | 382 |
377 class ArrowsRight(Thing): | 383 class ArrowsRight(Thing): |
378 NAME = 'engine.arrows_right' | 384 NAME = 'engine.arrows_right' |
379 | 385 |
380 INTERACTS = { | 386 INTERACTS = { |
385 ) | 391 ) |
386 } | 392 } |
387 | 393 |
388 INITIAL = 'arrows' | 394 INITIAL = 'arrows' |
389 | 395 |
396 def is_interactive(self): | |
397 return False | |
398 | |
390 | 399 |
391 class DangerSign(Thing): | 400 class DangerSign(Thing): |
392 NAME = 'engine.danger_sign' | 401 NAME = 'engine.danger_sign' |
393 | 402 |
394 INTERACTS = { | 403 INTERACTS = { |