comparison gamelib/gamescreen.py @ 26:0a68d137f509

Initial inventory palette thing.
author Jeremy Thurgood <firxen@gmail.com>
date Sun, 22 Aug 2010 18:38:56 +0200
parents 9d5de13e2ac3
children 5c7bbbdf9296
comparison
equal deleted inserted replaced
25:f9e697e0c6ba 26:0a68d137f509
1 # menu.py 1 # menu.py
2 # Copyright Boomslang team, 2010 (see COPYING File) 2 # Copyright Boomslang team, 2010 (see COPYING File)
3 # Main menu for the game 3 # Main menu for the game
4 4
5 from pygame.color import Color
5 from albow.screen import Screen 6 from albow.screen import Screen
6 from albow.controls import Button, Label 7 from albow.controls import Button, Label
7 from albow.layout import Column 8 from albow.layout import Column
9 from albow.palette_view import PaletteView
10
11
12 class InventoryView(PaletteView):
13
14 info = ["red", "green", "blue", "cyan", "magenta", "yellow"]
15
16 sel_color = Color("white")
17 sel_width = 2
18
19 def __init__(self):
20 PaletteView.__init__(self, (50, 50), 1, 6, scrolling=True)
21 self.selection = None
22
23 def num_items(self):
24 return len(self.info)
25
26 def draw_item(self, surface, item_no, rect):
27 d = -2 * self.sel_width
28 r = rect.inflate(d, d)
29 color = Color(self.info[item_no])
30 surface.fill(color, r)
31
32 def click_item(self, item_no, event):
33 self.selection = item_no
34
35 def item_is_selected(self, item_no):
36 return self.selection == item_no
37
38 def add_item(self, colstr):
39 self.info.append(colstr)
40
8 41
9 class GameScreen(Screen): 42 class GameScreen(Screen):
10 def __init__(self, shell): 43 def __init__(self, shell):
11 Screen.__init__(self, shell) 44 Screen.__init__(self, shell)
12 self.shell = shell 45 self.shell = shell
13 StartButton = Button('Main Menu', action = self.main_menu) 46 StartButton = Button('Main Menu', action = self.main_menu)
14 QuitButton = Button('Quit', action = shell.quit) 47 QuitButton = Button('Quit', action = shell.quit)
48 AddItemButton = Button('Add item', action = self.add_item)
15 Title = Label('Caught! ... In SPAACE') 49 Title = Label('Caught! ... In SPAACE')
16 menu = Column([ 50 menu = Column([
17 Title, 51 Title,
18 StartButton, 52 StartButton,
19 QuitButton, 53 QuitButton,
54 AddItemButton,
20 ], align='l', spacing=20) 55 ], align='l', spacing=20)
21 self.add_centered(menu) 56 self.add_centered(menu)
57 self.inventory = InventoryView()
58 self.add(self.inventory)
22 59
23 def main_menu(self): 60 def main_menu(self):
24 print 'Returning to menu' 61 print 'Returning to menu'
25 self.shell.show_screen(self.shell.menu_screen) 62 self.shell.show_screen(self.shell.menu_screen)
26 63
27 64 def add_item(self):
65 self.inventory.add_item("white")