Mercurial > boomslang
comparison gamelib/state.py @ 311:00eb7ea2b7ea
Make self._interact_hilight_colour = None disable rect (matches comments)
author | Neil Muller <neil@dip.sun.ac.za> |
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date | Sat, 28 Aug 2010 08:56:12 +0200 |
parents | 75783238f73d |
children | 40dd77f71e11 |
comparison
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310:d5dea97f9a02 | 311:00eb7ea2b7ea |
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459 old_rect = self.current_interact.rect | 459 old_rect = self.current_interact.rect |
460 if old_rect: | 460 if old_rect: |
461 self.current_interact.rect = old_rect.move(self.scene.OFFSET) | 461 self.current_interact.rect = old_rect.move(self.scene.OFFSET) |
462 self.current_interact.draw(surface) | 462 self.current_interact.draw(surface) |
463 self.current_interact.rect = old_rect | 463 self.current_interact.rect = old_rect |
464 if DEBUG_RECTS: | 464 if DEBUG_RECTS and self._interact_hilight_color: |
465 if hasattr(self.rect, 'collidepoint'): | 465 if hasattr(self.rect, 'collidepoint'): |
466 frame_rect(surface, self._interact_hilight_color, | 466 frame_rect(surface, self._interact_hilight_color, |
467 self.rect.inflate(1, 1), 1) | 467 self.rect.inflate(1, 1), 1) |
468 else: | 468 else: |
469 for rect in self.rect: | 469 for rect in self.rect: |