Mercurial > boomslang
annotate gamelib/scenes/map.py @ 56:75bf3d3689e9
Refactor thing interactivity and add "fake" bridge scene.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Mon, 23 Aug 2010 13:39:12 +0200 |
parents | 3417cf0e8795 |
children | 11afefc4aeaf |
rev | line source |
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Skeletons for scenes in plot outline.
Simon Cross <simon@simonx>
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1 """Neurally implanted schematic for moving around on the ship. |
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Skeletons for scenes in plot outline.
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2 |
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3 It is illegal for prisoners in transit to activate such an |
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4 implant. Failure to comply carries a minimum sentence of |
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5 six months. |
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7 Many parts of the ship are derelict and inaccessible. | |
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Skeletons for scenes in plot outline.
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8 """ |
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9 |
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Skeletons for scenes in plot outline.
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10 from gamelib.state import Scene, Item, Thing |
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Skeletons for scenes in plot outline.
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11 |
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Skeletons for scenes in plot outline.
Simon Cross <simon@simonx>
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12 |
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Skeletons for scenes in plot outline.
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13 class Map(Scene): |
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14 |
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Skeletons for scenes in plot outline.
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15 FOLDER = "map" |
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16 BACKGROUND = None # TODO |
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17 |
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Skeletons for scenes in plot outline.
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18 INITIAL_DATA = { |
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19 'accessible': True, |
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20 } |
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Skeletons for scenes in plot outline.
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parents:
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21 |
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Skeletons for scenes in plot outline.
Simon Cross <simon@simonx>
parents:
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22 |
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Skeletons for scenes in plot outline.
Simon Cross <simon@simonx>
parents:
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23 SCENES = [Map] |